Attach a logic component to this entity.
The logic component to attach. Uses logic.name or class name as key.
Calls init() on all logic components. Called automatically when scene.init() is invoked.
The PIXI renderer
Additional arguments passed through to logic.init()
Calls update() on all active logic components. Called automatically by Scene each frame.
Time since last frame in frames (1 = 1/60s at 60fps)
Manages logic components attached to a PIXI object. Usually accessed via
entity.moxiEntityafter callingasEntity().Example